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Each doctor is equipped with a different "Healing Touch" ability - which is essentially a one-time use special move in the surgical world - and each are playable during every chapter of the game. The story opens with the team working in Alaska with a remote hospital in a tiny ski town, and from there opens up in to a much larger drama. New Blood follows two doctors this time, including the male surgeon Markus Vaughn, and female Valerie Blaylock. Essentially what you're getting is the same Trauma Center world, this time with a whole new experience. As far as presentation, gameplay, and flow, New Blood is nearly identical to what Second Opinion brought to the table (though it has been improved in some areas as well). The game hosts all new characters, an entirely different plot, another crazed sci-fi based disease - known as Stigma - and even more intense procedures. While Second Opinion was based entirely on the original game's story and characters, New Blood brings just that to the Trauma Center world: New Blood. Now releasing one day after its one year anniversary on Wii, Trauma Center again comes to Nintendo's unique console, and again it sets standards for engaging, entertaining Wii gameplay. Regardless of its "Wii-make" nature, the game was still a huge hit, reviewed by many critics extremely favorably, and instantly achieving the same cult classic status that its DS counterpart did back in October of 2005.
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Essentially a remake of the DS version, Trauma Center took the stylus-based gameplay of the DS debut title and reformed it for Wii, adding in full IR control, updated graphics, but retaining the same basic missions and characters that players experienced before on the dual screen format. NovemDuring the Wii launch nearly a year ago, publisher Atlus brought one of its larger Nintendo titles to the table with Trauma Center: Second Opinion.